Previously on Lenormand Lodge. A welcoming and overview of the Lodge’s Guidelines. Meet the Rider, first step towards reading. Find the Clover and where the luck is. Hop on board the Ship. Now… back at the Lodge enjoying dinner.
Thank you Rider for that marvelous introduction. Music please. “I put a spell on youuu!” Just kidding. How’s dinner, everyone enjoying themselves? Have you stopped by the ice cream table? No hurry, it’s permanent.
The Wandering Oracle has returned! I know it’s late, you must be tired after that Horse to Ship ride, but the best things at the Lodge happen at night, and the night is only getting started. So bear with me, I won’t keep you long.
Please don’t stand up, you’ve got the best seats in the house. This is the main building of the Lodge where all the magic happens, the House. Look around, what do you see? Ah, walls. Take your cards out. Tonight we’re going to practice a little over those fine tables before you go to dreamland.
But before we get to that, let’s talk House. My good horse-riding colleague has filled me up on the grounds you’ve covered so far. Go on, shuffle through those decks, have a look at every card. You’re now well acquainted with three squares, let’s review these…
First square one, our good friend the Rider, he has quite the grip on all those initial steps towards reading, croons a little too, and if anything our man knows a thing or two and can teach us about movement.
Next up the ‘lil Clover, square two, no better area to stop and look, our tiny companion always reminds us to look everywhere.
Then the Ship arrives, and although square three on the tour carries a small lesson in mechanics, where the basic unit of the pair is introduced. The Rider hints at something important most people miss whilst distracted by the breathtaking vistas.
The Ship also carries with it something essential about the magical art of divination with cards, like the Rider with the movement and the Clover with the vision, a Ship relies on the unseen but powerful force of air, and so it reminds us to check where the wind blows in any given reading.
Movement, vision, wind. These are the first three principles of the map. Now, the House, square four, is a place you can stand outside of but also enter, or leave. With this fourth force in our realm, we can go inside. In some way every card, every small Lenormand square is a House of its own, with its natural “house rules” of entrance, exit, movement, action, table manners, ambiance, and decor. These rules are understood simply by looking. Via the lens of the context of your question. That’s it.
There is an advanced reading method which uses all the 36 squares of the Lenormand as Houses, these are exactly in the designated order of your maps and as placed in the Grand Tableau layout. We shall explore this later in the journey. For now, we’ll stick to the Rider’s ways and look at this House. Ah here comes our resident ghost. Philippe! Looking more transparent than usual. Young man. What say you?
The House is a certain sign of success and prosperity in all undertakings: and though the present position of the Person may be disagreeable, yet the future will be bright and happy. If this card lies in the centre of the cards under the Person, this is a hint to beware of those who surround him or her.
Care to elaborate? Oh, that’s all? Philippe you a crazy man. Go back to haunting people who like to stick to meanings. Let’s ignore the spooky delivery and give at least some credit to the man. He’s got a dash of ghost-of-nobody-who-ever-really-existed common sense somewhere in there. I mean you can totally tell where’s he’s coming from right? Once you own a House you can consider yourself successful and prosperous, and your house surrounded by lots of other weird things could look like it’s under siege. Why not indulge in some Coffee Card bauble now, I’ll read this out loud.
“From the visit which you and your House will receive, great advantages must ensure but let prudence guide your conduct.”
The House indicates, at the top of the cup, blessing and success in all your enterprises; if your situation be then not most favorable, you may hope that it will soon change for the better. In the middle, or below, it cautions you to be vigilant over your servants, as your vigilance alone will prevent your being injured.
Now there’s some coffee context for ya. I really like the if and that whole vigilance spiel. Your vigilance alone! Got that right. The quote is nice too “let prudence guide your conduct” take that from the coffee smudge. Absolutely do be cautious when it comes to things out of context. That small if tells you everything. “IF your situation be then not most favourable”. God Philippe, you wasted your if. After coffee, his stuff makes a bit more sense, but the top, middle, and bottom of your readings will always be in context to where you are.
Why not simply have a good look at the House instead, in fact, let’s look at the Coffee Cards House, predecessor to the Game of Hope.
What do you see?
First, a building, you can enter or leave it, it’s man made. Second, it’s a residence, someone could live there, is it yours? If you enter are you a visitor or a proprietor? Third, comfort, security, prosperity, etc. Look at that.
Excuse me for a second, someone’s coming, I spy a proprietor. Have some more ice cream.
Sorcerers, allow me to introduce you to the owner of this particular House. Mr. Larry. Sir, it’s an honour to have you join us.
Hey mate, oh hello there new friends, glad to have you under my roof. I am here now to inspect some renovations, please ignore me. This is your house, and the house is where the heart is.
Larry, these beautiful faces have just come in from their rides, we’re discussing your House right now, would you like to say anything?
Sure, yes. Have you tried ze ice cream?
Excuse him, he’s German. Sometimes.
Yes, please excuse me friends, I have to go see a woman about a Stork.
Alright, see you later Larry!
What a nice man huh. He’s owned this House since 1799, you’ll notice him sitting there atop the square on your map, alongside some other people. Yeah yeah, we’ll talk about those little cards tomorrow.I’ll leave you to it now, but before I leave, I promised some cards on the table, please go ahead.
You’ve been briefed on the basic unit, the pair, so why not add one more card and have a look at the trio. In fact, pull out your House card first. Now, shuffle and place one card before it, and one after.
Let’s play our game of observation, absolutely natural first, in-between second, purely cultural third. No need to use a question for this one, we’re just playing, so we can ask as many questions as we want! For these, we’ll consider movement, vision, wind, and now, admittance, enter or leave.
Here are my cards. Randomly drawn.
Mountain is massive and part of nature, it looks cold. House is medium-sized, man-made, appears warm on its own. Coffin, small, comfortable maybe, cold. First-hand you could say this House is locked and hard to get to. Hell, if we go all cultural this looks like the Hotel from the Shining.
There’s very little movement here, none save for the opening and closing of the door, windows and coffin lid. If we were to zoom into the Mountain we could consider trees swaying, perhaps even the Coffin’s descent underground.
Next, we see everything and notice the wind blows colder rather than warm, from the top of the Mountain all the way to possibly even below ground with the Coffin. The Mountain can’t enter the House, it can enter its square and squash it though, the Coffin can very easily come out of the House, but the House doesn’t fit in the Coffin unless it represents something like comfort.
Now, we add context from real questions I received on my last Free Reading Day (every eight of the month, see here for details).
How can I best develop my intuition for card reading? Get down from that mountain, and dig. Breathe in the vastness and condense the cool. Find where your comfort lies and bury it.
Another quick shuffle.
The Key is small, fits in the hand, is made of metal. House is larger, Key fits inside it, even in the door. Whip fits in the hand gives way to motion. There are two people on the Playing Card inserts. First look: ‘Enter the stables,’ but the horseman is not around so ‘Welcome to the Pleasuredome?’ I jest. Let’s see everything, movement, a Key turns, the House could open, the Whip lifts and drops. Wind rises at the very end, it has that tail drop effect. Bang!
What should I be focusing my energy on for a career path right now? Focus on the effect that lashes beyond the turn to enter.
Last one. Same principle, but let’s switch the House to the end.
Ah the wind blows differently here. Where’s that fine man off to? Oh sh-
Keep playing with these, first observe, then think movement, where are things going? See everything. Where does the wind blow? The invisible forces (this will become more relevant when we use more cards) and how do things enter and depart? Stay in the absolutely natural observation mode first, then get into the others.
Alright then, tomorrow we shall review a few more of these, over an enchanting al fresco brunch. Good night travelers.